Games provide an excellent opportunity to use knowledge and practice skills until you're confident with them.
A game provides a welcome break between chunks of more traditional classroom activities, injects a bit of fun, and provides a safe, low stakes environment to practice the research skills they've been learning.
- Because of the way games work you can be sure students are getting correct feedback and information. Get it wrong and they won't be able to progress further in the game.
- 'Points of faliure' gives ample opportunity for students to pause and seek help (which they may not have realised they didn't fully understand) as well as keeping more advanced students busy while they progress through harder levels.
Let's look at three games on BrainPOP that students can use to develop stronger research skills.