BrainPOP and Blooms Taxonomy

 
BrainPOP and Blooms taxonomy blog graphic.jpg

As an educator you're almost certainly familiar with Bloom's Taxonomy.

Holly Spangler, a BrainPOP CBE, explains why BrainPOP fits Bloom's so well in her in depth blog post she wrote for our Educator's support site:

Bloom’s Taxonomy...offers a framework for teachers to structure and understand the learning process. BrainPOP and BrainPOP Jr., with their wonderfully informative animated movies and accompanying quizzes, games and activities, provide the perfect match to help teachers structure and differentiate their lessons within the framework of Bloom’s Taxonomy. Teachers may differentiate the content they teach by designing activities for groups of students that cover the six levels of Bloom’s Taxonomy: remembering, understanding, applying, analyzing, evaluating and creating.
— Holy Spangler, BrainPOP Meets Bloom’s Taxonomy

When we design our tools and features we align them with with 3 objectives, based on Bloom's taxonomy - Discover, Play, Create.

Whether you are experienced with BrainPOP or are just getting to know our resources you'll see there's a multitude of options on each topic.

Here's a visual breakdown of the various pasts of a topic page and how they fit into the discover, play, create model.

12.png

Discover (Understand, Remember)

Students start to learn and understand more about a curriculum topic, recalling important facts from the movies and quizzes (don't forget you can create your own differentiated quizzes using the Quiz Mixer), and matching important concepts to their proper descriptions using the Activity pages.

13.png

Play (Analyse, Apply)

BrainPOP comes with a range of educational games and simulations that give students an opportunity to apply their knowledge and demonstrate their understanding.

14.png

Create (Evaluate, Create)


In this phase students can use tools like Make-a-Map, Make-a-Movie, and Creative Coding to make and display connections between previous knowledge and new information.